For this reason, the layout on this page is slightly different, highlighting the dinosaurs you'll need.Ġ-Star Island Rating: Start with a Small Power Station, immediately to the right of the Arrival Point. Use the Sally Port to release dinosaurs out of order - as long as they end up in the right Enclosure it doesn't matter in which order they get there. More than anything so far, you're likely to get out of sync with the walkthrough. If you want to use more buildings or upgrades, be aware that you’ll need to address your power output to manage it. The walkthrough will give you just enough power. ![]() They are mentioned below but it's not worth worrying about them until your reputations are over 50%. With an income-per-minute of between $10,000 - $50,000, it will take over half an hour before you actually turn a profit. This makes the Operations buildings a potential source of income. In fact, towards the end it’s possible to have all three at nearly 100%. Sabotage can occur very easily so you need to balance your reputation, meaning they will all reach quite high levels. They generate income based on your reputation with the Division. While they’ve been ignored so far, the Division Operations buildings can be useful here. In extreme situations, you may need to task both the ACU helicopter and the Ranger jeep to medication duties, to keep up with the spreading disease. The other differences to look out for are that diseases will spread much faster than before and the Divisions are quick to turn to sabotage.įor diseases, you really want the Expanded ACU Helicopter Functionality so you can use them to medicate. The Ceratosaurus and (right at the end) a Tyrannosaurus rex will be the only carnivore species. Once again, you’ll be sticking with herbivores for the most part to negate the problems caused by storms. Trying to fit everything in at Isla Pena would be tricky to put in a guide and difficult to replicate, so this challenge will take place at Isla Matanceros, where there is much more room to build. For that reason, approximate times are not included on this page. The good news is that there is no time limit for the related achievement, so as long as you have money, you can take as long as you want. ![]() This challenge will take anywhere from four to five in-game hours, but expect to take another hour or more save-scumming. When save-scumming, you may have to reload your save eight to ten times before you finally get a decent contract - it's worth it in the long run. While reaching a Dinosaur Rating target may seem reasonable, it can take much longer than you've encounter so far. Remember that everything is going to take longer in this mode. Be very critical when selecting new contracts. ![]() If the starting three contracts are not easily obtainable, definitely restart. The first 20-30 minutes can be brutal and it’s easy to get into a position you cannot recover from. Likewise, race to the Dig Yield upgrade for the Expedition Centre so you can get as many minerals to sell as possible – you'll be relying on them throughout the whole Challenge.Įxpect to make a few false starts before you get underway. You need to constantly be completing contracts just to stay afloat.
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